See, it's working now (Tile sprites)

This commit is contained in:
j-weissen 2022-06-03 11:08:25 +02:00
parent 29de95f46a
commit 0288e90c78
11 changed files with 38 additions and 89 deletions

View file

@ -1,17 +1,17 @@
using System;
using System.IO;
using UnityEngine;
namespace Tiles
{
public abstract class BaseTile
{
protected Color color;
public Color getColor => color;
// TODO: Change to Sprite, also in subclasses
// public Sprite sprite;
protected BaseTile(Color color)
private Sprite _sprite;
public Sprite Sprite => _sprite;
protected BaseTile(String pathToImageFile)
{
this.color = color;
this._sprite = GenerateSpriteFromFile(pathToImageFile);
}
protected void Start()
@ -34,11 +34,16 @@ namespace Tiles
Debug.Log(usable.ToString() + " used on " + this.ToString());
return null;
}
/*
static protected Sprite GenerateSpriteFromFile()
static protected Sprite GenerateSpriteFromFile(String pathToImageFile)
{
byte[] data = System.IO.File.ReadAllBytes(pathToImageFile);
Texture2D texture = new Texture2D(32, 32, TextureFormat.ARGB32, false);
texture.LoadImage(data);
Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height), new Vector2(0.5f, 0.5f), 32);
Debug.Log(sprite);
return sprite;
}
*/
}
}

View file

@ -1,30 +1,18 @@
using DefaultNamespace;
using UnityEngine;
using UnityEngine;
namespace Tiles
{
public class FarmlandTile : BaseTile
{
private Crop _crop;
private bool _hydrated;
public FarmlandTile() : base(TileSpriteContainer.FarmlandTileSprite)
public FarmlandTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_008.png")
{
_crop = null;
_hydrated = false;
}
public new void DayLightStep()
{
if (_crop != null)
{
_crop.DayLightStep(_hydrated);
if (_crop.MarkedForDeletion)
{
Debug.Log("Farmland crop deleted");
_crop = null;
}
}
}
public new BaseTile Clicked(UsableItem usable)
@ -36,7 +24,7 @@ namespace Tiles
if (usable.id == ic.GetItemIdByName("Hoe"))
{
Debug.Log("Farmland hydrated");
_hydrated = true;
//_hydrated = true;
}
if (usable.id == ic.GetItemIdByName("Wheat Seed") && _crop == null)

View file

@ -1,11 +1,10 @@
using DefaultNamespace;
using UnityEngine;
using UnityEngine;
namespace Tiles
{
public class GrassTile : BaseTile
{
public GrassTile() : base(TileSpriteContainer.GrassTileSprite)
public GrassTile() : base("C:/Users/maile/UnityProjects/2122_3AHITN_Scrum_sprechtl_jweissen_dhain/Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png")
{
}