From 0554440fd5b8a0c3e77d377165ff202e6afe8089 Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Mon, 9 May 2022 23:08:18 +0200 Subject: [PATCH] PlayerController.cs init --- Assets/Scripts/PlayerController.cs | 19 +++++++++++++++++++ .../RiderScriptEditorPersistedState.asset | 2 +- 2 files changed, 20 insertions(+), 1 deletion(-) create mode 100644 Assets/Scripts/PlayerController.cs diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs new file mode 100644 index 0000000..81e831b --- /dev/null +++ b/Assets/Scripts/PlayerController.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerController : MonoBehaviour +{ + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/ProjectSettings/RiderScriptEditorPersistedState.asset b/ProjectSettings/RiderScriptEditorPersistedState.asset index b2eddd2..815c4c5 100644 --- a/ProjectSettings/RiderScriptEditorPersistedState.asset +++ b/ProjectSettings/RiderScriptEditorPersistedState.asset @@ -12,4 +12,4 @@ MonoBehaviour: m_Script: {fileID: 0} m_Name: m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState - lastWriteTicks: -8585494769450265822 + lastWriteTicks: -8585494767140694408