extended usable Items with UsableItem
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8 changed files with 21 additions and 26 deletions
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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namespace Items {
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public class Hoe : Item {
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public class Hoe : UsableItem {
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public Hoe() : base("Hoe", "Used to hoe the ground into farmland.", 2){}
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}
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}
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