DayController implemented
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2 changed files with 4 additions and 2 deletions
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@ -7,7 +7,9 @@ using UnityEngine.Events;
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public class DayController : MonoBehaviour {
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private int dayCount = 0;
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private static UnityEvent newDayEvent;
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public static UnityEvent NewDayEvent => newDayEvent;
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private void OnMouseDown() {
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newDay();
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}
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