Fishing + Deselected stuff better
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parent
1b0f890b0b
commit
147af498c3
2 changed files with 9 additions and 11 deletions
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@ -113,7 +113,7 @@ public class FishingController : MonoBehaviour {
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Debug.Log("Tried to catch!");
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Debug.Log("Tried to catch!");
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if (_fishingTime <= _maxTime) {
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if (_fishingTime <= _maxTime) {
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Debug.Log("Caught!");
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Debug.Log("Caught!");
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Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Fish"), Math.Max((int)(1 / (_fishingTime/2)), 1));
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_iv.AddItem(_ic.GetItemByName("Fish"), Math.Max((int)(1 / (_fishingTime/2)), 1));
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ResetFishing();
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ResetFishing();
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} else {
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} else {
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Debug.Log("Failed to catch!");
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Debug.Log("Failed to catch!");
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@ -35,11 +35,9 @@ public class Inventory : ItemStorage {
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base.AddItem(item, amount);
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base.AddItem(item, amount);
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}
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}
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public override void RemoveItem(Item item, int amount)
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public override void RemoveItem(Item item, int amount) {
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{
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base.RemoveItem(item, amount);
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base.RemoveItem(item, amount);
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if (!items.ContainsKey(item))
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if (!items.ContainsKey(item) && PlayerController.instance.GetSelectedItem() == item) {
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{
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PlayerController.instance.DeselectItem();
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PlayerController.instance.DeselectItem();
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}
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}
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}
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}
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