Animations

beginning of animals
This commit is contained in:
dhain 2022-06-10 08:56:29 +02:00
parent c98713e3a7
commit 1d80f01994
21 changed files with 1156 additions and 24 deletions

View file

@ -27,11 +27,22 @@ public class PlayerController : MonoBehaviour {
public int startMoney;
public TextMeshProUGUI moneyTextMeshProUGUI;
public int Money => _money;
public UsableItem SelectedItem {
get => _selectedItem;
set {
if(_inventory.items.ContainsKey(value)) {
_selectedItem = value;
Cursor.SetCursor(value.defaultSprite.texture, Vector2.zero, CursorMode.Auto);
} else {
//Debug.Log("An item requested to select isn't in the inventory" + item);
}
}
}
public delegate void OnMoneyChanged();
public OnMoneyChanged onMoneyChangedCallback;
// Start is called before the first frame update
@ -43,24 +54,11 @@ public class PlayerController : MonoBehaviour {
onMoneyChangedCallback += UpdateMoneyUI;
}
public void SetSelectedItem(UsableItem item) {
if(_inventory.items.ContainsKey(item)) {
_selectedItem = item;
Cursor.SetCursor(item.defaultSprite.texture, Vector2.zero, CursorMode.Auto);
} else {
//Debug.Log("An item requested to select isn't in the inventory" + item);
}
}
public void DeselectItem() {
_selectedItem = null;
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
}
public UsableItem GetSelectedItem() {
return _selectedItem;
}
public void ChangeMoney(int amount) {
_money += amount;