From e9f4f3344b9a0c2abb8880c93b9feae048dbf524 Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Thu, 19 May 2022 09:51:17 +0200 Subject: [PATCH 1/4] House menu ui --- Assets/GrassTile.prefab.meta | 7 - Assets/Scenes/MainScene.unity | 1012 ++++++++++++++++- Assets/Scripts/DayController.cs.meta | 11 - Assets/Scripts/GrassTile.cs.meta | 11 - .../{DayController.cs => HouseController.cs} | 12 +- 5 files changed, 1020 insertions(+), 33 deletions(-) delete mode 100644 Assets/GrassTile.prefab.meta delete mode 100644 Assets/Scripts/DayController.cs.meta delete mode 100644 Assets/Scripts/GrassTile.cs.meta rename Assets/Scripts/{DayController.cs => HouseController.cs} (63%) diff --git a/Assets/GrassTile.prefab.meta b/Assets/GrassTile.prefab.meta deleted file mode 100644 index 3ff4e70..0000000 --- a/Assets/GrassTile.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 8fd9111325ac85a439c0e1a896f8903d -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index c39a2c8..8a7ba83 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -123,6 +123,216 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &114710208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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newDay(); + toggleMenu(); } void Start() { @@ -20,8 +21,13 @@ public class DayController : MonoBehaviour { newDayEvent.AddListener(newDay); } - private void newDay() { + public void newDay() { dayCount++; + Debug.Log("New day: " + dayCount); newDayEvent?.Invoke(); } + + public void toggleMenu() { + menu.gameObject.SetActive(!menu.gameObject.activeSelf); + } } \ No newline at end of file From a24cb01365e6dd664738fde6aae36a23eb92c7e9 Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Thu, 19 May 2022 14:21:22 +0200 Subject: [PATCH 2/4] Daycycle finished --- Assets/BaseTile.prefab | 6 +++--- Assets/Scenes/MainScene.unity | 13 +++++++------ Assets/Scripts/HouseController.cs | 2 -- Assets/Scripts/PlayerController.cs | 1 - Assets/Scripts/TileBehaviour.cs | 12 +++++++----- Assets/Scripts/Tiles/BaseTile.cs | 2 +- 6 files changed, 18 insertions(+), 18 deletions(-) diff --git a/Assets/BaseTile.prefab b/Assets/BaseTile.prefab index 517481a..2181f70 100644 --- a/Assets/BaseTile.prefab +++ b/Assets/BaseTile.prefab @@ -72,8 +72,8 @@ SpriteRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} - 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m_Script: {fileID: 11500000, guid: 7ff39a43f7a5df74b9d3456085e32adf, type: 3} + m_Script: {fileID: 11500000, guid: 74374ff3b6e24bbaba07d40a46c40188, type: 3} m_Name: m_EditorClassIdentifier: + startMoney: 100 --- !u!4 &1800469990 Transform: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/HouseController.cs b/Assets/Scripts/HouseController.cs index b13f291..5d2de3d 100644 --- a/Assets/Scripts/HouseController.cs +++ b/Assets/Scripts/HouseController.cs @@ -17,8 +17,6 @@ public class HouseController : MonoBehaviour { void Start() { newDayEvent ??= new UnityEvent(); - - newDayEvent.AddListener(newDay); } public void newDay() { diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index eef9edf..1f37fab 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -17,7 +17,6 @@ public class PlayerController : MonoBehaviour { public static PlayerController getInstance() { return instance; } - // Start is called before the first frame update void Start() diff --git a/Assets/Scripts/TileBehaviour.cs b/Assets/Scripts/TileBehaviour.cs index e4992c0..17a2f18 100644 --- a/Assets/Scripts/TileBehaviour.cs +++ b/Assets/Scripts/TileBehaviour.cs @@ -13,6 +13,8 @@ public class TileBehaviour : MonoBehaviour { Debug.Log("Created"); SetTile(new GrassTile()); + + HouseController.NewDayEvent.AddListener(tile.DayLightStep); } // Update is called once per frame @@ -26,11 +28,11 @@ public class TileBehaviour : MonoBehaviour Debug.Log("Clicked"); // SelectedItem always null for now - BaseTile temp = tile.Clicked(PlayerController.getInstance().SelectedItem); - if (temp != null) - { - SetTile(temp); - } + //BaseTile temp = tile.Clicked(PlayerController.getInstance().SelectedItem); + //if (temp != null) + //{ + // SetTile(temp); + //} } void SetTile(BaseTile tileToSet) diff --git a/Assets/Scripts/Tiles/BaseTile.cs b/Assets/Scripts/Tiles/BaseTile.cs index 1816d03..2abeae9 100644 --- a/Assets/Scripts/Tiles/BaseTile.cs +++ b/Assets/Scripts/Tiles/BaseTile.cs @@ -29,7 +29,7 @@ namespace Tiles public void DayLightStep() { - + Debug.Log("I evolve"); } public BaseTile Clicked(UsableItem usable) From 0230d074811b16178f9f9f444e60fc9eca6a69ce Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Thu, 19 May 2022 14:21:51 +0200 Subject: [PATCH 3/4] layers --- ProjectSettings/TagManager.asset | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 1c92a78..6157255 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -41,3 +41,9 @@ TagManager: - name: Default uniqueID: 0 locked: 0 + - name: Background + uniqueID: 2278647887 + locked: 0 + - name: Object + uniqueID: 4016608247 + locked: 0 From 7c07d5d80162e6c8742d707b0e0ffee646f4be27 Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Fri, 20 May 2022 08:21:41 +0200 Subject: [PATCH 4/4] include --- Assets/Scripts/TileBehaviour.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Scripts/TileBehaviour.cs b/Assets/Scripts/TileBehaviour.cs index 884d7e0..f2c9e14 100644 --- a/Assets/Scripts/TileBehaviour.cs +++ b/Assets/Scripts/TileBehaviour.cs @@ -1,6 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; +using Items.TerraformingTools; using Tiles; using UnityEngine;