moved Cow.cs and Chicken.cs into Animals Folder

Chicken lays eggs now every day
This commit is contained in:
dhain 2022-06-24 08:53:56 +02:00
parent 4a8067d3d7
commit 2d51baacd8
10 changed files with 140 additions and 106 deletions

View file

@ -0,0 +1,31 @@
using Actions;
using UnityEngine;
namespace Animals {
public class Cow : Animal {
private bool _canBeMilked;
private void Awake() {
_canBeMilked = true;
HouseController.NewDayEvent.AddListener(UpdateCanBeMilked);
}
/**
* Update the _canBeMilked bool
*/
private void UpdateCanBeMilked() {
Debug.Log("_ca" + _canBeMilked);
_canBeMilked = true;
}
/**
* Get Milk if cow is able to be milked
*/
private void OnMouseDown() {
if(_canBeMilked) {
ActionManager.Instance.ClickAction(gameObject, PlayerController.instance.SelectedItem);
_canBeMilked = false;
}
}
}
}