base constructor for every Item
This commit is contained in:
parent
c3166c5b64
commit
384ce05bb7
8 changed files with 20 additions and 9 deletions
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
|
||||
namespace Items {
|
||||
public class Scythe : MonoBehaviour {
|
||||
public class Scythe : Item {
|
||||
public Scythe() : base("Scythe", "Used to cut down crops.", 3){}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue