edge colliders on camera

animals are moving now (very bad => will get better)
set BasicTile Collider2D isTrigger to false
This commit is contained in:
d-hain 2022-06-10 17:51:46 +02:00
parent f454e82aab
commit 3a564aa909
7 changed files with 380 additions and 86 deletions

View file

@ -75,7 +75,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -278359049
m_SortingLayer: 2
m_SortingOrder: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e2bde586482642d44a270276574c0129, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@ -107,7 +107,7 @@ Rigidbody2D:
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
m_Constraints: 4
--- !u!60 &2510115116361252818
PolygonCollider2D:
m_ObjectHideFlags: 0
@ -154,3 +154,5 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 36cb7b1a78935094f84a770ea77f308c, type: 3}
m_Name:
m_EditorClassIdentifier:
animalSprite: {fileID: 0}
movementSpeed: 20