edge colliders on camera
animals are moving now (very bad => will get better) set BasicTile Collider2D isTrigger to false
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7 changed files with 380 additions and 86 deletions
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@ -15,7 +15,7 @@ public class Item : ScriptableObject, IComparable<Item> {
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public Item(string displayName, string description, int id) {
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this.displayName = displayName;
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this.description = description;
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this._id = id;
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_id = id;
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}
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public int CompareTo(Item other) {
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