animations broke, working again

This commit is contained in:
d-hain 2022-06-16 16:25:25 +02:00
parent a872e5569b
commit 3c0cdf14e3
7 changed files with 220 additions and 25 deletions

View file

@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 123187747779251107}
- component: {fileID: 2510115116361252818}
- component: {fileID: 4094795090309576525}
- component: {fileID: 3321960187907454328}
- component: {fileID: 3084876974777557816}
m_Layer: 0
m_Name: Cow
m_TagString: Untagged
@ -156,10 +156,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
producedItem: {fileID: 11400000, guid: 510712f2d23afc147979bcd564ef7943, type: 2}
animalSprite: {fileID: 21300000, guid: e2bde586482642d44a270276574c0129, type: 3}
movementSpeed: 1
animator: {fileID: 3321960187907454328}
--- !u!95 &3321960187907454328
--- !u!95 &3084876974777557816
Animator:
serializedVersion: 4
m_ObjectHideFlags: 0
@ -169,7 +167,7 @@ Animator:
m_GameObject: {fileID: 2510115116361252817}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 353868083b4723041bbf6c45effa9223, type: 2}
m_Controller: {fileID: 9100000, guid: a8de1a8a5ef3dd746b62c64884f39c5f, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0