added Player GameObject, updated GrassTile.Clicked()

This commit is contained in:
j-weissen 2022-05-18 23:59:49 +02:00
parent 433158e658
commit 4612938b54
5 changed files with 76 additions and 5 deletions

View file

@ -24,12 +24,18 @@ public class TileBehaviour : MonoBehaviour
void OnMouseDown()
{
Debug.Log("Clicked");
tile.Clicked(/* Current tool */ null);
// SelectedItem always null for now
BaseTile temp = tile.Clicked(PlayerController.getInstance().SelectedItem);
if (temp != null)
{
SetTile(temp);
}
}
void SetTile(BaseTile tileToSet)
{
tile = tileToSet;
GetComponent<SpriteRenderer>().color = tile.getColor;
GetComponent<SpriteRenderer>().color = tile.getColor; // TODO: Change to Sprite
}
}