oba jetzt wirklich

This commit is contained in:
j-weissen 2022-06-23 13:35:59 +02:00
parent a5ded24c36
commit 5433305b14
4 changed files with 32 additions and 36 deletions

View file

@ -1,9 +1,10 @@
using System.Collections.Generic;
using System.Transactions;
using UnityEngine;
namespace Actions {
public interface ActionHandler {
public void InvokeAction(GameObject gameObject, UsableItem usableItem);
public interface ClickActionHandler {
public void InvokeAction(GameObject gameObject);
public bool Matches(GameObject gameObject, UsableItem usableItem);
}
}

View file

@ -1,14 +1,12 @@
using Actions;
using Tiles;
using TMPro.EditorUtilities;
using UnityEngine;
namespace Assets.Scripts.Actions {
public abstract class AbstractTileActionHandler : ActionHandler {
public abstract class AbstractTileClickActionHandler : ClickActionHandler {
protected BaseTile _tile;
protected int _usableItemId;
protected ItemContainer _ic;
public virtual void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public virtual void InvokeAction(GameObject gameObject) {
throw new System.NotImplementedException();
}
@ -19,12 +17,12 @@ namespace Assets.Scripts.Actions {
_tile = gameObject.GetComponent<TileBehaviour>().Tile;
rv = true;
}
catch {
}
catch { }
return rv;
}
}
public abstract class AbstractGrassTileActionHandler : AbstractTileActionHandler {
public abstract class AbstractGrassTileClickActionHandler : AbstractTileClickActionHandler {
public override bool Matches(GameObject gameObject, UsableItem usableItem) {
bool rv = base.Matches(gameObject, usableItem);
if(rv) {
@ -33,7 +31,7 @@ namespace Assets.Scripts.Actions {
return rv;
}
}
public abstract class AbstractFarmlandTileActionHandler : AbstractTileActionHandler {
public abstract class AbstractFarmlandTileClickActionHandler : AbstractTileClickActionHandler {
protected Crop crop;
public override bool Matches(GameObject gameObject, UsableItem usableItem) {
bool rv = base.Matches(gameObject, usableItem);
@ -78,7 +76,7 @@ namespace Assets.Scripts.Actions {
}
}
}
public abstract class AbstractWaterTileActionHandler : AbstractTileActionHandler {
public abstract class AbstractWaterTileClickActionHandler : AbstractTileClickActionHandler {
public override bool Matches(GameObject gameObject, UsableItem usableItem) {
bool rv = base.Matches(gameObject, usableItem);
if(rv) {
@ -88,25 +86,24 @@ namespace Assets.Scripts.Actions {
}
}
public abstract class AbstractAnimalActionHandler : ActionHandler {
public virtual void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public abstract class AbstractAnimalClickActionHandler : ClickActionHandler {
public void InvokeAction(GameObject gameObject) {
throw new System.NotImplementedException();
}
public virtual bool Matches(GameObject gameObject, UsableItem usableItem) {
public bool Matches(GameObject gameObject, UsableItem usableItem) {
bool rv = false;
try {
gameObject.GetComponent<Animal>();
rv = true;
}
catch {
}
catch { }
return rv;
}
}
public class GrassTileHoeActionHandler : AbstractGrassTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class GrassTileClickHoeActionHandler : AbstractGrassTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
gameObject.GetComponent<TileBehaviour>().Tile = new FarmlandTile();
}
@ -119,8 +116,8 @@ namespace Assets.Scripts.Actions {
}
}
public class GrassTileShovelActionHandler : AbstractGrassTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class GrassTileClickShovelActionHandler : AbstractGrassTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
gameObject.GetComponent<TileBehaviour>().Tile = new WaterTile();
}
@ -133,8 +130,8 @@ namespace Assets.Scripts.Actions {
}
}
public class GrassTileFenceActionHandler : AbstractGrassTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class GrassTileClickFenceActionHandler : AbstractGrassTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
SpriteRenderer fenceRenderer = null;
BoxCollider2D fenceCollider = null;
foreach (Transform transChild in gameObject.GetComponentsInChildren<Transform>()) {
@ -166,8 +163,8 @@ namespace Assets.Scripts.Actions {
}
}
public class FarmlandTileShovelActionHandler : AbstractFarmlandTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class FarmlandTileClickShovelActionHandler : AbstractFarmlandTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
gameObject.GetComponent<TileBehaviour>().Tile = new GrassTile();
}
@ -180,8 +177,8 @@ namespace Assets.Scripts.Actions {
}
}
public class FarmlandTileScytheActionHandler : AbstractFarmlandTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class FarmlandTileClickScytheActionHandler : AbstractFarmlandTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
if(crop.FullyGrown) {
Inventory.instance.AddElement(ItemContainer.Instance.GetItemByName("Wheat Seeds"),
(int)(Random.Range(1, 300)));
@ -200,8 +197,8 @@ namespace Assets.Scripts.Actions {
}
}
public class FarmlandTileWateringCanActionHandler : AbstractFarmlandTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class FarmlandTileClickWateringCanActionHandler : AbstractFarmlandTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
crop.Hydrated = true;
updateFarmlandSprites(gameObject);
}
@ -215,8 +212,8 @@ namespace Assets.Scripts.Actions {
}
}
public class FarmlandTileWheatSeedsActionHandler : AbstractFarmlandTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class FarmlandTileClickWheatSeedsActionHandler : AbstractFarmlandTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
if(!crop.Planted) {
crop.Plant();
Inventory.instance.RemoveElement(ItemContainer.Instance.GetItemByName("Wheat Seeds"), 1);
@ -234,8 +231,8 @@ namespace Assets.Scripts.Actions {
}
}
public class WaterTileShovelActionHandler : AbstractWaterTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
public class WaterTileClickShovelActionHandler : AbstractWaterTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
gameObject.GetComponent<TileBehaviour>().Tile = new GrassTile();
}
@ -248,10 +245,8 @@ namespace Assets.Scripts.Actions {
}
}
public class WaterTileFishingRodActionHandler : AbstractWaterTileActionHandler {
public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
ItemContainer ic = ItemContainer.Instance;
public class WaterTileClickFishingRodActionHandler : AbstractWaterTileClickActionHandler {
public override void InvokeAction(GameObject gameObject) {
FishingController fc = FishingController.instance;
if(!fc.Fishing) {
fc.StartFishing();