oba jetzt wirklich
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4 changed files with 32 additions and 36 deletions
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@ -1,271 +0,0 @@
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using Actions;
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using Tiles;
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using TMPro.EditorUtilities;
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using UnityEngine;
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namespace Assets.Scripts.Actions {
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public abstract class AbstractTileActionHandler : ActionHandler {
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protected BaseTile _tile;
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protected int _usableItemId;
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protected ItemContainer _ic;
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public virtual void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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throw new System.NotImplementedException();
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}
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public virtual bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = false;
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_ic = ItemContainer.Instance;
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try {
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_tile = gameObject.GetComponent<TileBehaviour>().Tile;
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rv = true;
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}
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catch {
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}
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return rv;
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}
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}
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public abstract class AbstractGrassTileActionHandler : AbstractTileActionHandler {
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (_tile.GetType() == typeof(GrassTile));
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}
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return rv;
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}
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}
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public abstract class AbstractFarmlandTileActionHandler : AbstractTileActionHandler {
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protected Crop crop;
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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crop = ((FarmlandTile)gameObject.GetComponent<TileBehaviour>().Tile).Crop;
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rv = (_tile.GetType() == typeof(FarmlandTile));
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}
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return rv;
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}
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protected void updateFarmlandSprites(GameObject gameObject) {
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SpriteRenderer hydrationSpriteRenderer = null;
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SpriteRenderer cropSpriteRenderer = null;
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foreach (Transform transChild in gameObject.transform.GetComponentInChildren<Transform>()) {
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if(transChild.gameObject.name.Equals("HydrationIndicator")) {
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hydrationSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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}
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if(transChild.gameObject.name.Equals("Crop")) {
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cropSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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}
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}
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if(crop.Planted) {
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if(crop.FullyGrown) {
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//Debug.Log("sprite fg");
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cropSpriteRenderer.sprite = Crop.FullyGrownCrop;
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} else {
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//Debug.Log("sprite smallCrop");
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cropSpriteRenderer.sprite = Crop.SmallCrop;
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}
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} else {
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cropSpriteRenderer.sprite = null;
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}
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if(crop.Hydrated) {
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//Debug.Log("sprite hydrated");
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hydrationSpriteRenderer.color = Crop.HydratedColor;
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} else {
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//Debug.Log("sprite no hydrated");
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hydrationSpriteRenderer.color = Color.clear;
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}
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}
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}
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public abstract class AbstractWaterTileActionHandler : AbstractTileActionHandler {
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (_tile.GetType() == typeof(WaterTile));
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}
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return rv;
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}
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}
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public abstract class AbstractAnimalActionHandler : ActionHandler {
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public virtual void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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throw new System.NotImplementedException();
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}
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public virtual bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = false;
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try {
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gameObject.GetComponent<Animal>();
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rv = true;
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}
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catch {
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}
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return rv;
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}
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}
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public class GrassTileHoeActionHandler : AbstractGrassTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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gameObject.GetComponent<TileBehaviour>().Tile = new FarmlandTile();
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Hoe"));
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}
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return rv;
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}
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}
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public class GrassTileShovelActionHandler : AbstractGrassTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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gameObject.GetComponent<TileBehaviour>().Tile = new WaterTile();
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Shovel"));
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}
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return rv;
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}
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}
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public class GrassTileFenceActionHandler : AbstractGrassTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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SpriteRenderer fenceRenderer = null;
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BoxCollider2D fenceCollider = null;
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foreach (Transform transChild in gameObject.GetComponentsInChildren<Transform>()) {
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if(transChild.gameObject.name.Equals("Fence")) {
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fenceRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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fenceCollider = transChild.gameObject.GetComponent<BoxCollider2D>();
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}
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}
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if(fenceRenderer && fenceCollider) {
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if(!fenceRenderer.enabled || !fenceCollider.enabled) {
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fenceRenderer.enabled = true;
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Debug.Log("aaaaaaaaaaaaaaaaaaaaa");
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fenceRenderer.color = new Color(1, 1, 1, 1);
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fenceCollider.enabled = true;
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Inventory.instance.RemoveElement(ItemContainer.Instance.GetItemByName("Fence"), 1);
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}
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} else {
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Debug.LogError("Fence Renderer or Fence Collider is null");
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}
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Fence"));
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}
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return rv;
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}
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}
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public class FarmlandTileShovelActionHandler : AbstractFarmlandTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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gameObject.GetComponent<TileBehaviour>().Tile = new GrassTile();
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Shovel"));
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}
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return rv;
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}
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}
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public class FarmlandTileScytheActionHandler : AbstractFarmlandTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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if(crop.FullyGrown) {
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Inventory.instance.AddElement(ItemContainer.Instance.GetItemByName("Wheat Seeds"),
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(int)(Random.Range(1, 300)));
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Inventory.instance.AddElement(ItemContainer.Instance.GetItemByName("Wheat"), 1);
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crop.ResetPlant();
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updateFarmlandSprites(gameObject);
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}
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Scythe"));
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}
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return rv;
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}
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}
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public class FarmlandTileWateringCanActionHandler : AbstractFarmlandTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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crop.Hydrated = true;
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updateFarmlandSprites(gameObject);
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Watering Can"));
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}
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return rv;
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}
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}
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public class FarmlandTileWheatSeedsActionHandler : AbstractFarmlandTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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if(!crop.Planted) {
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crop.Plant();
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Inventory.instance.RemoveElement(ItemContainer.Instance.GetItemByName("Wheat Seeds"), 1);
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}
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updateFarmlandSprites(gameObject);
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Wheat Seeds"));
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}
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return rv;
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}
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}
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public class WaterTileShovelActionHandler : AbstractWaterTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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gameObject.GetComponent<TileBehaviour>().Tile = new GrassTile();
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Shovel"));
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}
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return rv;
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}
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}
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public class WaterTileFishingRodActionHandler : AbstractWaterTileActionHandler {
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public override void InvokeAction(GameObject gameObject, UsableItem usableItem) {
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ItemContainer ic = ItemContainer.Instance;
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FishingController fc = FishingController.instance;
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if(!fc.Fishing) {
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fc.StartFishing();
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} else {
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fc.TryCatch();
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}
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}
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public override bool Matches(GameObject gameObject, UsableItem usableItem) {
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bool rv = base.Matches(gameObject, usableItem);
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if(rv) {
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rv = (usableItem.ID == _ic.GetItemIdByName("Fishing Rod"));
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}
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return rv;
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}
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}
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}
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