Added Comments

This commit is contained in:
j-weissen 2022-06-24 08:05:57 +02:00
parent 9151d987a7
commit 5f1a5e5abc
10 changed files with 67 additions and 2 deletions

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@ -2,7 +2,11 @@ using System;
using System.IO;
using UnityEngine;
namespace Tiles {
/// <summary>
/// Base class of all Tile types
/// </summary>
public abstract class BaseTile {
protected Sprite _sprite;
public virtual Sprite Sprite => _sprite;
@ -14,6 +18,11 @@ namespace Tiles {
public virtual void DayLightStep() { }
/// <summary>
/// Used to generate Sprites from files
/// </summary>
/// <param name="pathToImageFile">Path to the Image file to be Converted to the Sprite</param>
/// <returns>the created Sprite</returns>
static public Sprite GenerateSpriteFromFile(String pathToImageFile) {
byte[] data = File.ReadAllBytes(pathToImageFile);
Texture2D texture = new Texture2D(32, 32, TextureFormat.ARGB32, false);