you can now undo a purchase after buying an item from the shop
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parent
efc7a3deaf
commit
64b25a2029
12 changed files with 359 additions and 56 deletions
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@ -4,7 +4,6 @@ using UnityEngine;
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public class ShopUI : MonoBehaviour {
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public Transform itemsParent;
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public GameObject shopUI;
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public bool shopIsOpen;
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public GameObject inventoryUI;
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private Shop _shop;
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@ -17,7 +16,6 @@ public class ShopUI : MonoBehaviour {
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// Add all ShopSlot GameObjects to _slots and turn off the Shop UI
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_slots = itemsParent.GetComponentsInChildren<ShopSlot>();
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shopIsOpen = false;
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ToggleShop();
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// Set the icon to not be a raycast target for the Description Hovering to work
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@ -29,7 +27,6 @@ public class ShopUI : MonoBehaviour {
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private void Update() {
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// When "Shop" button is pressed turn on/off Shop UI
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if (Input.GetButtonDown("Shop")) {
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shopIsOpen = true;
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ToggleShop();
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}
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}
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@ -38,7 +35,7 @@ public class ShopUI : MonoBehaviour {
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* Turn on/off the Shop UI
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*/
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private void ToggleShop() {
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inventoryUI.gameObject.SetActive(!shopUI.activeSelf);
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// TODO: geht ned oda so: inventoryUI.gameObject.SetActive(!shopUI.activeSelf);
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shopUI.SetActive(!shopUI.activeSelf);
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}
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