DayTransition working properly again

Animals now move randomly (but they never stop moving)
This commit is contained in:
d-hain 2022-06-16 14:41:24 +02:00
parent 3a564aa909
commit 687a37eb89
8 changed files with 51 additions and 60 deletions

View file

@ -83,13 +83,7 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: DayTransitionPanel
serializedVersion: 5
m_AnimatorParameters:
- m_Name: end
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 1
m_Controller: {fileID: 0}
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -165,21 +159,18 @@ AnimatorStateTransition:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: end
m_EventTreshold: 0
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -2372471818689155614}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1