DayTransition working properly again
Animals now move randomly (but they never stop moving)
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parent
3a564aa909
commit
687a37eb89
8 changed files with 51 additions and 60 deletions
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@ -83,13 +83,7 @@ AnimatorController:
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m_PrefabAsset: {fileID: 0}
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m_Name: DayTransitionPanel
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serializedVersion: 5
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m_AnimatorParameters:
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- m_Name: end
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m_Type: 9
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 1
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m_Controller: {fileID: 0}
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m_AnimatorParameters: []
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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@ -165,21 +159,18 @@ AnimatorStateTransition:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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- m_ConditionMode: 1
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m_ConditionEvent: end
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m_EventTreshold: 0
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -2372471818689155614}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 0
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m_HasFixedDuration: 0
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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