DayTransition working properly again

Animals now move randomly (but they never stop moving)
This commit is contained in:
d-hain 2022-06-16 14:41:24 +02:00
parent 3a564aa909
commit 687a37eb89
8 changed files with 51 additions and 60 deletions

View file

@ -21,7 +21,6 @@ public class DayTransitionManager : MonoBehaviour {
private IEnumerator PlayTransition() {
dayCountText.text = "Day " + HouseController.DayCount;
dayTransitionAnimator.SetTrigger("start");
yield return new WaitForSeconds(3f);
sleepButton.GetComponent<Button>().enabled = true;