DayTransition working properly again
Animals now move randomly (but they never stop moving)
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8 changed files with 51 additions and 60 deletions
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@ -21,7 +21,6 @@ public class DayTransitionManager : MonoBehaviour {
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private IEnumerator PlayTransition() {
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dayCountText.text = "Day " + HouseController.DayCount;
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dayTransitionAnimator.SetTrigger("start");
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yield return new WaitForSeconds(3f);
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sleepButton.GetComponent<Button>().enabled = true;
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