improved Tiles, added Split Sprites

This commit is contained in:
j-weissen 2022-06-03 08:19:02 +02:00
parent d28a1947eb
commit 71fc280d2e
9 changed files with 72 additions and 32 deletions

View file

@ -12,6 +12,7 @@ GameObject:
- component: {fileID: 4752245148499717902}
- component: {fileID: 4752245148499717903}
- component: {fileID: 4752245148499717900}
- component: {fileID: 7967442993183754557}
m_Layer: 0
m_Name: BaseTile
m_TagString: Untagged
@ -124,3 +125,18 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3fd8bc1d313319d4f89f11548ccb1b6a, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &7967442993183754557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4752245148499717901}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ae14b865b73e45c5b15efb9484f9cae2, type: 3}
m_Name:
m_EditorClassIdentifier:
GrassTileSprite: {fileID: 21300002, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3}
FarmlandTileSprite: {fileID: 21300016, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3}
WheatSprite: {fileID: 21300078, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3}