added StardewValley Fence Sprites

you can now place and buy fences
Fences have a collider
This commit is contained in:
d-hain 2022-06-16 23:26:36 +02:00
parent e0212ff174
commit 7382561f01
31 changed files with 1651 additions and 6 deletions

View file

@ -19,11 +19,16 @@ public class TileBehaviour : MonoBehaviour {
// Start is called before the first frame update
void Start() {
_hoverIndicatorSpriteRenderer = gameObject.transform.GetChild(2).GetComponent<SpriteRenderer>();
SetHoverIndicatorVisibility(false);
Tile = new GrassTile();
gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>().color = Color.clear;
foreach(Transform transChild in gameObject.GetComponentsInChildren<Transform>()) {
if(transChild.gameObject.name.Equals("HoverIndicator")) {
_hoverIndicatorSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
_hoverIndicatorSpriteRenderer.color = Color.clear;
}
}
_hoverIndicatorColor = new Color(1, 1, 1, 0.3f);
SetHoverIndicatorVisibility(false);
HouseController.NewDayEvent.AddListener(DayLightStep);
}