added StardewValley Fence Sprites
you can now place and buy fences Fences have a collider
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e0212ff174
commit
7382561f01
31 changed files with 1651 additions and 6 deletions
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@ -19,11 +19,16 @@ public class TileBehaviour : MonoBehaviour {
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// Start is called before the first frame update
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void Start() {
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_hoverIndicatorSpriteRenderer = gameObject.transform.GetChild(2).GetComponent<SpriteRenderer>();
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SetHoverIndicatorVisibility(false);
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Tile = new GrassTile();
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gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>().color = Color.clear;
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foreach(Transform transChild in gameObject.GetComponentsInChildren<Transform>()) {
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if(transChild.gameObject.name.Equals("HoverIndicator")) {
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_hoverIndicatorSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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_hoverIndicatorSpriteRenderer.color = Color.clear;
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}
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}
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_hoverIndicatorColor = new Color(1, 1, 1, 0.3f);
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SetHoverIndicatorVisibility(false);
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HouseController.NewDayEvent.AddListener(DayLightStep);
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}
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