day transition is now working

This commit is contained in:
dhain 2022-06-09 16:49:15 +02:00
parent a53857c4d2
commit 7b286bcfd9
13 changed files with 390 additions and 388 deletions

View file

@ -31,8 +31,9 @@ public class PlayerController : MonoBehaviour {
public int Money => _money;
public delegate void OnMoneyChanged();
public OnMoneyChanged onMoneyChangedCallback;
// Start is called before the first frame update
private void Start() {
_inventory = Inventory.instance;
@ -51,8 +52,7 @@ public class PlayerController : MonoBehaviour {
}
}
public void DeselectItem()
{
public void DeselectItem() {
_selectedItem = null;
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
}
@ -63,11 +63,11 @@ public class PlayerController : MonoBehaviour {
public void ChangeMoney(int amount) {
_money += amount;
onMoneyChangedCallback?.Invoke();
}
private void UpdateMoneyUI() {
moneyTextMeshProUGUI.text = _money + "µ";
}
}
}