Fully refactored action handling
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561b56ae84
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11 changed files with 169 additions and 26 deletions
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@ -289,6 +289,7 @@ GameObject:
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m_Component:
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- component: {fileID: 6840747130279028589}
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- component: {fileID: 6444954891387505866}
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- component: {fileID: 5996997330531153169}
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m_Layer: 0
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m_Name: HydrationIndicator
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m_TagString: Untagged
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@ -363,6 +364,26 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!95 &5996997330531153169
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Animator:
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serializedVersion: 4
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2145333408190307379}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 0}
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m_WarningMessage:
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!1 &4752245148499717901
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GameObject:
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m_ObjectHideFlags: 0
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