Refactored to ActionInvoker.cs

This commit is contained in:
j-weissen 2022-06-09 16:47:17 +02:00
parent c06d161006
commit afaddd940c
11 changed files with 189 additions and 214 deletions

View file

@ -47,7 +47,7 @@ public class PlayerController : MonoBehaviour {
_selectedItem = item;
Cursor.SetCursor(item.defaultSprite.texture, Vector2.zero, CursorMode.Auto);
} else {
Debug.Log("An item requested to select isn't in the inventory" + item);
//Debug.Log("An item requested to select isn't in the inventory" + item);
}
}