Refactored to ActionInvoker.cs
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11 changed files with 189 additions and 214 deletions
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@ -47,7 +47,7 @@ public class PlayerController : MonoBehaviour {
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_selectedItem = item;
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Cursor.SetCursor(item.defaultSprite.texture, Vector2.zero, CursorMode.Auto);
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} else {
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Debug.Log("An item requested to select isn't in the inventory" + item);
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//Debug.Log("An item requested to select isn't in the inventory" + item);
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}
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}
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