From b3f32656ae9451c45e9452dd2661cc6e6be8279f Mon Sep 17 00:00:00 2001 From: dhain Date: Mon, 9 May 2022 23:10:28 +0200 Subject: [PATCH] added namespace Items to: * FishingRod.cs * Hoe.cs * Scythe.cs * WateringCan.cs * Wheat.cs * WheatSeed.cs --- Assets/Scripts/Items/FIshingRod.cs | 18 ------------------ Assets/Scripts/Items/FIshingRod.cs.meta | 11 ----------- Assets/Scripts/Items/FishingRod.cs | 6 ++++++ Assets/Scripts/Items/Hoe.cs | 14 ++------------ Assets/Scripts/Items/Scythe.cs | 14 ++------------ Assets/Scripts/Items/WateringCan.cs | 14 ++------------ Assets/Scripts/Items/Wheat.cs | 14 ++------------ Assets/Scripts/Items/WheatSeed.cs | 14 ++------------ 8 files changed, 16 insertions(+), 89 deletions(-) delete mode 100644 Assets/Scripts/Items/FIshingRod.cs delete mode 100644 Assets/Scripts/Items/FIshingRod.cs.meta create mode 100644 Assets/Scripts/Items/FishingRod.cs diff --git a/Assets/Scripts/Items/FIshingRod.cs b/Assets/Scripts/Items/FIshingRod.cs deleted file mode 100644 index da2b210..0000000 --- a/Assets/Scripts/Items/FIshingRod.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class FIshingRod : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/Scripts/Items/FIshingRod.cs.meta b/Assets/Scripts/Items/FIshingRod.cs.meta deleted file mode 100644 index 078bb3a..0000000 --- a/Assets/Scripts/Items/FIshingRod.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b08796f3a5662aa43a460c7ddd6796b3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Items/FishingRod.cs b/Assets/Scripts/Items/FishingRod.cs new file mode 100644 index 0000000..3bc005a --- /dev/null +++ b/Assets/Scripts/Items/FishingRod.cs @@ -0,0 +1,6 @@ +using UnityEngine; + +namespace Items { + public class FishingRod : MonoBehaviour { + } +} diff --git a/Assets/Scripts/Items/Hoe.cs b/Assets/Scripts/Items/Hoe.cs index ee200f9..8193330 100644 --- a/Assets/Scripts/Items/Hoe.cs +++ b/Assets/Scripts/Items/Hoe.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class Hoe : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - +namespace Items { + public class Hoe : MonoBehaviour { } } diff --git a/Assets/Scripts/Items/Scythe.cs b/Assets/Scripts/Items/Scythe.cs index 06f376b..d840d00 100644 --- a/Assets/Scripts/Items/Scythe.cs +++ b/Assets/Scripts/Items/Scythe.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class Scythe : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - +namespace Items { + public class Scythe : MonoBehaviour { } } diff --git a/Assets/Scripts/Items/WateringCan.cs b/Assets/Scripts/Items/WateringCan.cs index d7a9b6a..018f6c0 100644 --- a/Assets/Scripts/Items/WateringCan.cs +++ b/Assets/Scripts/Items/WateringCan.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class WateringCan : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - +namespace Items { + public class WateringCan : MonoBehaviour { } } diff --git a/Assets/Scripts/Items/Wheat.cs b/Assets/Scripts/Items/Wheat.cs index f8730cb..0a17ce8 100644 --- a/Assets/Scripts/Items/Wheat.cs +++ b/Assets/Scripts/Items/Wheat.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class Wheat : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - +namespace Items { + public class Wheat : MonoBehaviour { } } diff --git a/Assets/Scripts/Items/WheatSeed.cs b/Assets/Scripts/Items/WheatSeed.cs index aaf5dda..ebfa25f 100644 --- a/Assets/Scripts/Items/WheatSeed.cs +++ b/Assets/Scripts/Items/WheatSeed.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class WheatSeed : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - +namespace Items { + public class WheatSeed : MonoBehaviour { } }