diff --git a/Assets/Scripts/TileBehaviour.cs b/Assets/Scripts/TileBehaviour.cs index fb5cb26..9ce7c8d 100644 --- a/Assets/Scripts/TileBehaviour.cs +++ b/Assets/Scripts/TileBehaviour.cs @@ -32,10 +32,6 @@ public class TileBehaviour : MonoBehaviour { ActionInvoker.InvokeDayLightStep(gameObject); } - // Update is called once per frame - void Update() { - } - void OnMouseDown() { UsableItem usableItem = PlayerController.instance.GetSelectedItem(); if(usableItem != null) {