diff --git a/Assets/Scripts/ItemContainer.cs b/Assets/Scripts/ItemContainer.cs index bf8e6ef..5f6c5fc 100644 --- a/Assets/Scripts/ItemContainer.cs +++ b/Assets/Scripts/ItemContainer.cs @@ -4,6 +4,20 @@ using System.Collections.Generic; using UnityEngine; public class ItemContainer : MonoBehaviour { + #region Singleton + + public static ItemContainer Instance; + + private void Awake() { + if(Instance != null) { + Debug.LogWarning("More than one instance of ItemContainer found"); + } + + Instance = this; + } + + #endregion + public Item[] allItems; // Start is called before the first frame update public Item GetItemByName(String name) {