ItemContainer.cs singleton
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1 changed files with 14 additions and 0 deletions
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@ -4,6 +4,20 @@ using System.Collections.Generic;
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using UnityEngine;
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public class ItemContainer : MonoBehaviour {
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#region Singleton
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public static ItemContainer Instance;
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private void Awake() {
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if(Instance != null) {
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Debug.LogWarning("More than one instance of ItemContainer found");
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}
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Instance = this;
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}
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#endregion
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public Item[] allItems;
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// Start is called before the first frame update
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public Item GetItemByName(String name) {
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