diff --git a/Assets/Farming Asset Pack/farming-tileset.png.meta b/Assets/Farming Asset Pack/farming-tileset.png.meta
index 35aac89..fc0ddec 100644
--- a/Assets/Farming Asset Pack/farming-tileset.png.meta
+++ b/Assets/Farming Asset Pack/farming-tileset.png.meta
@@ -584,7 +584,7 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
- name: farming-tileset_0
+ name: grass0
rect:
serializedVersion: 2
x: 0
@@ -592,7 +592,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -613,7 +613,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -634,7 +634,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -655,7 +655,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -676,7 +676,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -697,7 +697,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -718,7 +718,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -739,7 +739,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -760,7 +760,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -781,7 +781,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -802,7 +802,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -823,7 +823,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -844,7 +844,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -865,7 +865,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -886,7 +886,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -907,7 +907,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -928,7 +928,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -949,7 +949,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -970,7 +970,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -991,7 +991,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1012,7 +1012,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1033,7 +1033,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1054,7 +1054,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1075,7 +1075,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1096,7 +1096,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1117,7 +1117,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1138,7 +1138,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1159,7 +1159,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1180,7 +1180,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1201,7 +1201,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1222,7 +1222,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1243,7 +1243,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1264,7 +1264,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1285,7 +1285,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1306,7 +1306,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1327,7 +1327,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1348,7 +1348,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1369,7 +1369,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1390,7 +1390,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1411,7 +1411,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1432,7 +1432,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1453,7 +1453,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1474,7 +1474,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1495,7 +1495,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1516,7 +1516,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1537,7 +1537,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1558,7 +1558,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1579,7 +1579,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1600,7 +1600,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1621,7 +1621,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1642,7 +1642,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1663,7 +1663,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1684,7 +1684,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1705,7 +1705,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1726,7 +1726,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1747,7 +1747,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1768,7 +1768,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1789,7 +1789,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1810,7 +1810,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1831,7 +1831,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1852,7 +1852,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1873,7 +1873,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1894,7 +1894,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1915,7 +1915,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1936,7 +1936,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1957,7 +1957,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1978,7 +1978,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -1999,7 +1999,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2020,7 +2020,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2041,7 +2041,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2062,7 +2062,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2083,7 +2083,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2104,7 +2104,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2125,7 +2125,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2146,7 +2146,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2167,7 +2167,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2188,7 +2188,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2209,7 +2209,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2230,7 +2230,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2251,7 +2251,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2272,7 +2272,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2293,7 +2293,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2314,7 +2314,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2335,7 +2335,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2356,7 +2356,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2377,7 +2377,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2398,7 +2398,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2419,7 +2419,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2440,7 +2440,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2461,7 +2461,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2482,7 +2482,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2503,7 +2503,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2524,7 +2524,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2545,7 +2545,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2566,7 +2566,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2587,7 +2587,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2608,7 +2608,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2629,7 +2629,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2650,7 +2650,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2671,7 +2671,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2692,7 +2692,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2713,7 +2713,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2734,7 +2734,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2755,7 +2755,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2776,7 +2776,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2797,7 +2797,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2818,7 +2818,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2839,7 +2839,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2860,7 +2860,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2881,7 +2881,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2902,7 +2902,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2923,7 +2923,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2944,7 +2944,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2965,7 +2965,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2986,7 +2986,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3007,7 +3007,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3028,7 +3028,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3049,7 +3049,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3070,7 +3070,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3091,7 +3091,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3112,7 +3112,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3133,7 +3133,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3154,7 +3154,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3175,7 +3175,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3196,7 +3196,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3217,7 +3217,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3238,7 +3238,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3259,7 +3259,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3280,7 +3280,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3301,7 +3301,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3322,7 +3322,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3343,7 +3343,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3364,7 +3364,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3385,7 +3385,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3406,7 +3406,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3427,7 +3427,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3448,7 +3448,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3469,7 +3469,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3490,7 +3490,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3511,7 +3511,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3532,7 +3532,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3553,7 +3553,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3574,7 +3574,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3595,7 +3595,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3616,7 +3616,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3637,7 +3637,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3658,7 +3658,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3679,7 +3679,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3700,7 +3700,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3721,7 +3721,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3742,7 +3742,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3763,7 +3763,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3784,7 +3784,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3805,7 +3805,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3826,7 +3826,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3847,7 +3847,7 @@ TextureImporter:
width: 32
height: 32
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3862,7 +3862,7 @@ TextureImporter:
outline: []
physicsShape: []
bones: []
- spriteID:
+ spriteID: 84a302dcc7e40894ea41c41a17f13ae2
internalID: 0
vertices: []
indices:
@@ -3905,7 +3905,6 @@ TextureImporter:
farming-tileset_104: 21300208
farming-tileset_144: 21300288
farming-tileset_7: 21300014
- farming-tileset_0: 21300000
farming-tileset_16: 21300032
farming-tileset_105: 21300210
farming-tileset_24: 21300048
@@ -3945,6 +3944,7 @@ TextureImporter:
farming-tileset_130: 21300260
farming-tileset_103: 21300206
farming-tileset_78: 21300156
+ grass0: 21300000
farming-tileset_140: 21300280
farming-tileset_56: 21300112
farming-tileset_142: 21300284
diff --git a/Assets/Scripts/TileBehaviour.cs b/Assets/Scripts/TileBehaviour.cs
index f2c9e14..833bb10 100644
--- a/Assets/Scripts/TileBehaviour.cs
+++ b/Assets/Scripts/TileBehaviour.cs
@@ -38,7 +38,8 @@ public class TileBehaviour : MonoBehaviour
}
else
{
- tile.Clicked(usable);
+ tileToSetTo = tile.Clicked(usable);
+ Debug.Log("AMOGUS " + tileToSetTo.ToString());
}
if (tileToSetTo != null)
{
diff --git a/Assets/Scripts/Tiles/BaseTile.cs b/Assets/Scripts/Tiles/BaseTile.cs
index c9cbef9..a95d044 100644
--- a/Assets/Scripts/Tiles/BaseTile.cs
+++ b/Assets/Scripts/Tiles/BaseTile.cs
@@ -29,7 +29,7 @@ namespace Tiles
Debug.Log("I evolve");
}
- public BaseTile Clicked(UsableItem usable)
+ public virtual BaseTile Clicked(UsableItem usable)
{
Debug.Log(usable.ToString() + " used on " + this.ToString());
return null;
diff --git a/Assets/Scripts/Tiles/GrassTile.cs b/Assets/Scripts/Tiles/GrassTile.cs
index b7a1cd3..875425c 100644
--- a/Assets/Scripts/Tiles/GrassTile.cs
+++ b/Assets/Scripts/Tiles/GrassTile.cs
@@ -14,10 +14,10 @@ namespace Tiles
///
/// the UsableItem that the Tile was clicked on with
/// a subclass of BaseTile if the Tile has to change, null if it stays the same type
- public new BaseTile Clicked(UsableItem usable) {
+ public override BaseTile Clicked(UsableItem usable) {
base.Clicked(usable);
BaseTile rv = null;
- if (usable.displayName == "Hoe")
+ if (usable.id == ItemContainer.Instance.GetItemIdByName("Hoe"))
{
rv = new FarmlandTile();
}