Items adjusted prices

fixed some Tile sheeesh
selling overflowing Items in Inventory (over 999)
This commit is contained in:
d-hain 2022-06-09 00:42:36 +02:00
parent 79e86e343c
commit cdd8ae7441
21 changed files with 106 additions and 84 deletions

View file

@ -59,13 +59,13 @@ public class Crop {
Debug.Log("Crop.Clicked UsableItem " + usableItem);
if(usableItem != null) {
ItemContainer ic = ItemContainer.Instance;
if(ic.GetItemIdByName("Hoe") == usableItem.id) {
if(ic.GetItemIdByName("Hoe") == usableItem.Id) {
ApplyAction(Hoe);
} else if(ic.GetItemIdByName("Scythe") == usableItem.id) {
} else if(ic.GetItemIdByName("Scythe") == usableItem.Id) {
ApplyAction(Scythe);
} else if(ic.GetItemIdByName("Wheat Seeds") == usableItem.id) {
} else if(ic.GetItemIdByName("Wheat Seeds") == usableItem.Id) {
ApplyAction(Seeds);
} else if(ic.GetItemIdByName("Watering Can") == usableItem.id) {
} else if(ic.GetItemIdByName("Watering Can") == usableItem.Id) {
ApplyAction(WateringCan);
}
}
@ -111,6 +111,7 @@ public class Crop {
}
private void AddCropToInventory() {
Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Wheat Seeds"), (int)(Random.Range(1,300)));
Inventory.instance.AddItem(ItemContainer.Instance.GetItemByName("Wheat"), 1);
}