Items adjusted prices
fixed some Tile sheeesh selling overflowing Items in Inventory (over 999)
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79e86e343c
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cdd8ae7441
21 changed files with 106 additions and 84 deletions
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@ -4,7 +4,7 @@ namespace Tiles
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{
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public class GrassTile : BaseTile
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{
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public GrassTile() : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png")
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public GrassTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_000.png", gameObject)
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{
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}
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@ -20,10 +20,10 @@ namespace Tiles
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if (usable != null)
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{
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base.Clicked(usable);
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if (usable.ID == ic.GetItemIdByName("Hoe")) {
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rv = new FarmlandTile();
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} else if (usable.ID == ic.GetItemIdByName("Shovel")) {
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rv = new WaterTile();
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if (usable.Id == ic.GetItemIdByName("Hoe")) {
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rv = new FarmlandTile(_gameObject);
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} else if (usable.Id == ic.GetItemIdByName("Shovel")) {
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rv = new WaterTile(_gameObject);
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}
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}
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return rv;
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