added cost amount to items

added Shop UI
added Shop.cs
 * you now can buy items and you lose the cost when bought
 * shop is scrollable

added comments in Inventory.cs, InventorySlot.cs, InventoryUI.cs
now showing description when hovering over items in shop or inventory
This commit is contained in:
d-hain 2022-06-02 00:08:37 +02:00
parent c9416181fc
commit ce1f6ed389
30 changed files with 4726 additions and 64 deletions

View file

@ -4,18 +4,10 @@ using UnityEngine;
[CreateAssetMenu(fileName = "New UsableItem", menuName = "Inventory/UsableItem")]
public class UsableItem : Item, IUsable {
// Start is called before the first frame update
void Start() {
}
// Update is called once per frame
void Update() {
}
public UsableItem(string displayName, string description, int id) : base(displayName, description, id) {
}
public void select() {
public void Select() {
PlayerController.instance.SetSelectedItem(this);
}
}