diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index 58671cf..8b69174 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -971,7 +971,7 @@ MonoBehaviour: m_MethodName: tempAddItem m_Mode: 2 m_Arguments: - m_ObjectArgument: {fileID: 11400000, guid: 55fbb48b3a41c1049af9b40f3fd35db1, type: 2} + m_ObjectArgument: {fileID: 11400000, guid: 27247f24f52c4dc479e8a654a315a085, type: 2} m_ObjectArgumentAssemblyTypeName: Item, Assembly-CSharp m_IntArgument: 0 m_FloatArgument: 0 @@ -2132,7 +2132,7 @@ MonoBehaviour: m_MethodName: tempAddItem m_Mode: 2 m_Arguments: - m_ObjectArgument: {fileID: 11400000, guid: 03bae48711a435b4bb9c1892438a3b3a, type: 2} + m_ObjectArgument: {fileID: 11400000, guid: d57952ede78a45f4b8b33397f10c7e4d, type: 2} m_ObjectArgumentAssemblyTypeName: Item, Assembly-CSharp m_IntArgument: 0 m_FloatArgument: 0 @@ -2517,7 +2517,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 53e4cfe156bc8c4458f719983afdc204, type: 3} m_Name: m_EditorClassIdentifier: - tile: {fileID: 4752245148499717901, guid: 8fd9111325ac85a439c0e1a896f8903d, type: 3} + tile: {fileID: 4752245148499717901, guid: ea81011a3ce83fb4386934728a92ee2d, type: 3} CameraGameObject: {fileID: 598358736} --- !u!4 &1291863651 Transform: @@ -3008,8 +3008,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -413, y: 211} - m_SizeDelta: {x: 720, y: 430} + m_AnchoredPosition: {x: -420.6112, y: 211} + m_SizeDelta: {x: 735.2224, y: 430} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &1701153146 PrefabInstance: diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 3dcb827..90d6509 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2021.3.2f1 -m_EditorVersionWithRevision: 2021.3.2f1 (d6360bedb9a0) +m_EditorVersion: 2021.3.1f1 +m_EditorVersionWithRevision: 2021.3.1f1 (3b70a0754835)