From efc7a3deafe235448ea5fd12638398e7a4f241ee Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Fri, 3 Jun 2022 15:05:33 +0200 Subject: [PATCH] Debug Log removed --- Assets/Scripts/ItemContainer.cs | 1 - Assets/Scripts/TileController.cs | 2 -- 2 files changed, 3 deletions(-) diff --git a/Assets/Scripts/ItemContainer.cs b/Assets/Scripts/ItemContainer.cs index 6d265bc..e0b84d5 100644 --- a/Assets/Scripts/ItemContainer.cs +++ b/Assets/Scripts/ItemContainer.cs @@ -23,7 +23,6 @@ public class ItemContainer : MonoBehaviour { void Start() { _allItems ??= new List(); - Debug.Log("Itemcontainer started"); string[] files = Directory.GetFiles("Assets\\Resources\\Items", "*.asset", SearchOption.AllDirectories); foreach (string file in files) { diff --git a/Assets/Scripts/TileController.cs b/Assets/Scripts/TileController.cs index 6ab7008..cdfb239 100644 --- a/Assets/Scripts/TileController.cs +++ b/Assets/Scripts/TileController.cs @@ -14,8 +14,6 @@ public class TileController : MonoBehaviour { Vector3 screen = camera.ViewportToWorldPoint(new Vector3(1, 1, camera.nearClipPlane)); int x = Convert.ToInt32(Math.Ceiling(screen.x)); int y = Convert.ToInt32(Math.Ceiling(screen.y)); - - Debug.Log(screen); for(int xx = -x; xx <= x; xx++) { for(int yy = -y; yy <= y; yy++) { if(tile != null) {