Sprites working for mouse

This commit is contained in:
s-prechtl 2022-06-03 08:49:32 +02:00
parent 2324668dda
commit f4e44714c1
6 changed files with 61 additions and 11 deletions

View file

@ -40,7 +40,7 @@ public class PlayerController : MonoBehaviour {
public void SetSelectedItem(UsableItem item) {
if(_inventory.items.ContainsKey(item)) {
_selectedItem = item;
Cursor.SetCursor(item.selectedSprite.texture, Vector2.zero, CursorMode.Auto);
Cursor.SetCursor(item.defaultSprite.texture, Vector2.zero, CursorMode.Auto);
} else {
Debug.Log("An item requested to select isn't in the inventory" + item);
}