From fe63511825694b08ceeb8d732d79790b66d21a3b Mon Sep 17 00:00:00 2001 From: s-prechtl Date: Fri, 3 Jun 2022 08:29:07 +0200 Subject: [PATCH] Fishing Rod + Cursor --- Assets/Items/Usable/FishingRod.asset | 20 ++++++++++++++++++++ Assets/Items/Usable/FishingRod.asset.meta | 3 +++ Assets/Scripts/TileBehaviour.cs | 2 +- Assets/Scripts/Tiles/BaseTile.cs | 6 +++--- Packages/packages-lock.json | 13 ++----------- 5 files changed, 29 insertions(+), 15 deletions(-) create mode 100644 Assets/Items/Usable/FishingRod.asset create mode 100644 Assets/Items/Usable/FishingRod.asset.meta diff --git a/Assets/Items/Usable/FishingRod.asset b/Assets/Items/Usable/FishingRod.asset new file mode 100644 index 0000000..996a94d --- /dev/null +++ b/Assets/Items/Usable/FishingRod.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 761f645f009328845bc7851753024e92, type: 3} + m_Name: FishingRod + m_EditorClassIdentifier: + displayName: Fishing Rod + description: Used to fish fish. + id: 5 + selectedSprite: {fileID: 21300214, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3} + defaultSprite: {fileID: 21300240, guid: 2700e06d970d112489ff23cfb58c3f78, type: 3} + cost: 100 diff --git a/Assets/Items/Usable/FishingRod.asset.meta b/Assets/Items/Usable/FishingRod.asset.meta new file mode 100644 index 0000000..b0c09a0 --- /dev/null +++ b/Assets/Items/Usable/FishingRod.asset.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ea1a26b19bc34a0ba29bad77253c7266 +timeCreated: 1654237403 \ No newline at end of file diff --git a/Assets/Scripts/TileBehaviour.cs b/Assets/Scripts/TileBehaviour.cs index 2dd38d5..bf8da11 100644 --- a/Assets/Scripts/TileBehaviour.cs +++ b/Assets/Scripts/TileBehaviour.cs @@ -4,7 +4,7 @@ using UnityEngine; public class TileBehaviour : MonoBehaviour { private BaseTile _tile; - + // Start is called before the first frame update void Start() { diff --git a/Assets/Scripts/Tiles/BaseTile.cs b/Assets/Scripts/Tiles/BaseTile.cs index 5ffa2f5..9d3c834 100644 --- a/Assets/Scripts/Tiles/BaseTile.cs +++ b/Assets/Scripts/Tiles/BaseTile.cs @@ -7,11 +7,11 @@ namespace Tiles protected Color color; public Color getColor => color; // TODO: Change to Sprite, also in subclasses - // public Sprite sprite; + public Sprite Sprite; - protected BaseTile(Color color) + protected BaseTile(Sprite sprite) { - this.color = color; + this.Sprite = sprite; } protected void Start() diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 40769bb..4f0557e 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -137,21 +137,12 @@ "dependencies": {}, "url": "https://packages.unity.com" }, - "com.unity.nuget.newtonsoft-json": { - "version": "3.0.2", - "depth": 2, - "source": "registry", - "dependencies": {}, - "url": "https://packages.unity.com" - }, "com.unity.services.core": { - "version": "1.3.1", + "version": "1.0.1", "depth": 1, "source": "registry", "dependencies": { - "com.unity.modules.unitywebrequest": "1.0.0", - "com.unity.nuget.newtonsoft-json": "3.0.2", - "com.unity.modules.androidjni": "1.0.0" + "com.unity.modules.unitywebrequest": "1.0.0" }, "url": "https://packages.unity.com" },