dhain
207d07b026
Merge remote-tracking branch 'origin/develop' into develop
2022-05-20 08:25:24 +02:00
dhain
d8499fc960
MainScene canvas adjustments
2022-05-20 08:25:13 +02:00
s-prechtl
45fd8aed5e
Merge remote-tracking branch 'origin/develop' into develop
...
# Conflicts:
# Assets/BaseTile.prefab.meta
# Assets/Scenes/MainScene.unity
# Assets/Scripts/PlayerController.cs
# Assets/Scripts/TileBehaviour.cs
# Assets/Scripts/Tiles/GrassTile.cs.meta
2022-05-20 08:19:17 +02:00
s-prechtl
0230d07481
layers
2022-05-19 14:21:51 +02:00
d-hain
aacdd80fdf
added Inventory UI
...
added logic to inventory
* it is very possible to be reworked in the near future
* With
- ScriptableItem
- an own Inventory class maybe
- if necessary no Dictionary anymore
2022-05-19 02:30:21 +02:00
s-prechtl
d84a815d74
UsableItem.cs
2022-05-09 23:38:56 +02:00
s-prechtl
0a50e09f6d
as
2022-05-09 23:20:51 +02:00
s-prechtl
0554440fd5
PlayerController.cs init
2022-05-09 23:08:18 +02:00
s-prechtl
12ff6e0390
DayController implemented
2022-05-09 23:02:02 +02:00
s-prechtl
5320e65356
DayController.cs started implementation
2022-05-06 09:43:02 +02:00
j-weissen
84c1b1f2df
Added first tiles, TileController
2022-05-06 09:08:24 +02:00
s-prechtl
751bae3c7f
adding packages
2022-05-06 07:05:03 +02:00
s-prechtl
1a270d706b
Projectere settinge
2022-05-05 14:43:49 +02:00