Commit graph

9 commits

Author SHA1 Message Date
dhain
770de74fbc added when item amount is zero that item gets removed from items Dictionary 2022-05-20 08:57:43 +02:00
s-prechtl
45fd8aed5e Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	Assets/BaseTile.prefab.meta
#	Assets/Scenes/MainScene.unity
#	Assets/Scripts/PlayerController.cs
#	Assets/Scripts/TileBehaviour.cs
#	Assets/Scripts/Tiles/GrassTile.cs.meta
2022-05-20 08:19:17 +02:00
dhain
470aeff3f3 runnable 2022-05-19 16:13:53 +02:00
dhain
7a04d79aba Merge branch 'dhain' into develop
# Conflicts:
#	Assets/Scenes/MainScene.unity
#	Assets/Scripts/PlayerController.cs
2022-05-19 16:07:18 +02:00
j-weissen
1e2ae28c12 Added TerraformingTools & functionality 2022-05-19 15:00:55 +02:00
s-prechtl
a24cb01365 Daycycle finished 2022-05-19 14:21:22 +02:00
d-hain
aacdd80fdf added Inventory UI
added logic to inventory
 * it is very possible to be reworked in the near future
 * With
   - ScriptableItem
   - an own Inventory class maybe
   - if necessary no Dictionary anymore
2022-05-19 02:30:21 +02:00
j-weissen
4612938b54 added Player GameObject, updated GrassTile.Clicked() 2022-05-18 23:59:49 +02:00
j-weissen
433158e658 added Tiles, basic TileBehaviour 2022-05-18 22:53:23 +02:00