using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class MessageView : MonoBehaviour { #region Singleton public static MessageView instance; private void Awake() { if (instance != null) { Debug.LogWarning("More than one instance of MessageView found"); } instance = this; } #endregion public GameObject messageView; public TextMeshProUGUI message; public void sendMessage(String msg, double duration) { } }