using System.Collections; using System.Collections.Generic; using UnityEngine; public class TileController : MonoBehaviour { public GameObject tile; // Start is called before the first frame update void Start() { for (int x = 0; x < 10; x++) { for (int y = 0; y < 10; y++) { //Instantiate(tile, new Vector3(x, y, 0), Quaternion.identity); } } } // Update is called once per frame void Update() { } }