Foerming/Assets/Scripts/Animal.cs
dhain 1d80f01994 Animations
beginning of animals
2022-06-10 08:56:29 +02:00

19 lines
429 B
C#

using DefaultNamespace;
using UnityEngine;
public class Animal : MonoBehaviour {
protected Sprite animalSprite;
private Item producedItem;
protected Animal(Item producedItem) {
this.producedItem = producedItem;
}
// TODO: Movement
// TODO: Animations
private void OnMouseDown() {
ActionInvoker.InvokeAction(gameObject, PlayerController.instance.SelectedItem);
}
}