Foerming/Assets/Scripts/Tiles/BaseTile.cs
2022-05-18 22:53:23 +02:00

42 lines
No EOL
705 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Tiles
{
public abstract class BaseTile
{
protected Color color;
public Color getColor => color;
// Later to be replaced with
// public Sprite sprite;
protected BaseTile(Color color)
{
this.color = color;
}
protected void Start()
{
}
protected void Update()
{
}
public void DayLightStep()
{
}
public void Clicked(UsableItem usable)
{
Debug.Log(usable.ToString() + " used on " + this.ToString());
}
}
}