Foerming/Assets
s-prechtl 45fd8aed5e Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	Assets/BaseTile.prefab.meta
#	Assets/Scenes/MainScene.unity
#	Assets/Scripts/PlayerController.cs
#	Assets/Scripts/TileBehaviour.cs
#	Assets/Scripts/Tiles/GrassTile.cs.meta
2022-05-20 08:19:17 +02:00
..
Farming Asset Pack DayController.cs started implementation 2022-05-06 09:43:02 +02:00
Icons added Inventory UI 2022-05-19 02:30:21 +02:00
Scenes inventory 2022-05-19 16:44:53 +02:00
Scripts Merge remote-tracking branch 'origin/develop' into develop 2022-05-20 08:19:17 +02:00
TextMesh Pro added Inventory UI 2022-05-19 02:30:21 +02:00
.gitignore Added TerraformingTools & functionality 2022-05-19 15:00:55 +02:00
BaseTile.prefab Daycycle finished 2022-05-19 14:21:22 +02:00
BaseTile.prefab.meta added Inventory UI 2022-05-19 02:30:21 +02:00
Farming Asset Pack.meta farming assets added 2022-05-06 08:17:48 +02:00
Icons.meta added Inventory UI 2022-05-19 02:30:21 +02:00
InventorySlot.prefab diesmal wirklich 2022-05-19 16:03:20 +02:00
InventorySlot.prefab.meta added Inventory UI 2022-05-19 02:30:21 +02:00
Items.meta added Inventory system 2022-05-19 15:42:07 +02:00
Scenes.meta initial commit 2022-05-05 14:30:24 +02:00
Scripts.meta Added first tiles, TileController 2022-05-06 09:08:24 +02:00
TextMesh Pro.meta added Inventory UI 2022-05-19 02:30:21 +02:00