11 lines
No EOL
290 B
C#
11 lines
No EOL
290 B
C#
using UnityEngine;
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namespace Actions {
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/// <summary>
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/// Implementing classes handle nextDayAction
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/// </summary>
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public interface NextDayActionHandler {
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public void InvokeAction(GameObject gameObject);
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public bool Matches(GameObject gameObject);
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}
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} |