90 lines
No EOL
3 KiB
C#
90 lines
No EOL
3 KiB
C#
using Assets.Scripts.Actions;
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using Tiles;
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using UnityEngine;
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namespace Actions {
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public abstract class AbstractTileNextDayActionHandler : NextDayActionHandler {
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protected BaseTile _tile;
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protected ItemContainer _ic;
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public virtual void InvokeAction(GameObject gameObject) {
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throw new System.NotImplementedException();
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}
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public virtual bool Matches(GameObject gameObject) {
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bool rv = false;
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_ic = ItemContainer.Instance;
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try {
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_tile = gameObject.GetComponent<TileBehaviour>().Tile;
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rv = true;
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}
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catch { }
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return rv;
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}
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}
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public abstract class AbstractFarmlandTileNextDayActionHandler : AbstractTileNextDayActionHandler {
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protected Crop crop;
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public override bool Matches(GameObject gameObject) {
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bool rv = base.Matches(gameObject);
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try {
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crop = ((FarmlandTile)_tile).Crop;
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}
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catch {
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rv = false;
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}
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return rv;
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}
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protected void updateFarmlandSprites(GameObject gameObject) {
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SpriteRenderer hydrationSpriteRenderer = null;
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SpriteRenderer cropSpriteRenderer = null;
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foreach (Transform transChild in gameObject.transform.GetComponentInChildren<Transform>()) {
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if(transChild.gameObject.name.Equals("HydrationIndicator")) {
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hydrationSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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}
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if(transChild.gameObject.name.Equals("Crop")) {
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cropSpriteRenderer = transChild.gameObject.GetComponent<SpriteRenderer>();
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}
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}
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if(crop.Planted) {
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if(crop.FullyGrown) {
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//Debug.Log("sprite fg");
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cropSpriteRenderer.sprite = Crop.FullyGrownCrop;
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} else {
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//Debug.Log("sprite smallCrop");
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cropSpriteRenderer.sprite = Crop.SmallCrop;
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}
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} else {
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cropSpriteRenderer.sprite = null;
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}
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if(crop.Hydrated) {
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//Debug.Log("sprite hydrated");
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hydrationSpriteRenderer.color = Crop.HydratedColor;
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} else {
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//Debug.Log("sprite no hydrated");
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hydrationSpriteRenderer.color = Color.clear;
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}
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}
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}
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public class FarmlandTileNextDayActionHandler : AbstractFarmlandTileNextDayActionHandler {
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public override void InvokeAction(GameObject gameObject) {
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if(crop.Planted && crop.Hydrated) {
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crop.Grow();
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}
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crop.Hydrated = false;
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updateFarmlandSprites(gameObject);
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}
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public override bool Matches(GameObject gameObject) {
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bool rv = base.Matches(gameObject);
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Debug.Log(_tile.ToString());
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return rv;
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}
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}
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} |