Foerming/Assets
d-hain aacdd80fdf added Inventory UI
added logic to inventory
 * it is very possible to be reworked in the near future
 * With
   - ScriptableItem
   - an own Inventory class maybe
   - if necessary no Dictionary anymore
2022-05-19 02:30:21 +02:00
..
Farming Asset Pack DayController.cs started implementation 2022-05-06 09:43:02 +02:00
Icons added Inventory UI 2022-05-19 02:30:21 +02:00
Scenes added Inventory UI 2022-05-19 02:30:21 +02:00
Scripts added Inventory UI 2022-05-19 02:30:21 +02:00
TextMesh Pro added Inventory UI 2022-05-19 02:30:21 +02:00
.gitignore gitignore update 2022-05-06 11:57:20 +02:00
BaseTile.prefab added Tiles, basic TileBehaviour 2022-05-18 22:53:23 +02:00
BaseTile.prefab.meta added Inventory UI 2022-05-19 02:30:21 +02:00
Farming Asset Pack.meta farming assets added 2022-05-06 08:17:48 +02:00
Icons.meta added Inventory UI 2022-05-19 02:30:21 +02:00
InventorySlot.prefab added Inventory UI 2022-05-19 02:30:21 +02:00
InventorySlot.prefab.meta added Inventory UI 2022-05-19 02:30:21 +02:00
Scenes.meta initial commit 2022-05-05 14:30:24 +02:00
Scripts.meta Added first tiles, TileController 2022-05-06 09:08:24 +02:00
TextMesh Pro.meta added Inventory UI 2022-05-19 02:30:21 +02:00