Foerming/Assets/Scripts/Tiles/FarmlandTile.cs
2022-06-09 09:29:56 +02:00

32 lines
No EOL
975 B
C#

using UnityEngine;
namespace Tiles {
public class FarmlandTile : BaseTile {
private Crop _crop;
public FarmlandTile(GameObject gameObject) : base("Assets/Farming Asset Pack/Split Assets/farming_tileset_008.png",
gameObject) {
_crop = new Crop(gameObject.transform.GetChild(1).GetComponent<SpriteRenderer>(),
gameObject.transform.GetChild(0).GetComponent<SpriteRenderer>());
}
public override void DayLightStep() {
_crop.DayLightStep();
}
public override BaseTile Clicked(UsableItem usable) {
BaseTile rv = null;
if (usable != null) {
base.Clicked(usable);
_crop.Clicked(usable);
if (ItemContainer.Instance.GetItemIdByName("Shovel") == usable.ID) {
rv = new GrassTile(_gameObject);
}
}
return rv;
}
}
}