17 lines
No EOL
298 B
C#
17 lines
No EOL
298 B
C#
using UnityEngine;
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public class Shop : ItemStorage {
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#region Singleton
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public static Shop instance;
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private void Awake() {
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if(instance != null) {
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Debug.LogWarning("More than one instance of Shop found");
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}
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instance = this;
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}
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#endregion
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} |