DO NOT MERGE - Added floor and scrolling poster images
This commit is contained in:
parent
f1318e4b11
commit
d069987bb0
4 changed files with 54 additions and 2 deletions
|
|
@ -1,11 +1,19 @@
|
|||
const PIPE_IMAGE_PATH: string = "resources/raspberry-low-res.png";
|
||||
const BACKGROUND_IMAGE_PATH: string = "resources/raspberry-low-res.png";
|
||||
const RASPBERRY_IMAGE_PATH: string = "resources/raspberry-rocket.png";
|
||||
const FLOOR_IMAGE_PATH: string = "resources/"; //TODO: add image for floor
|
||||
const SCROLLING_POSTER_IMAGE_PATHS: string[] = [
|
||||
"resources/rickroll.png",
|
||||
"resources/seesORsoos_sad_no-bg.png",
|
||||
"resources/sw_icon.png"
|
||||
];
|
||||
const OBSTACLE_WIDTH: number = 88;
|
||||
const OBSTACLE_COUNT: number = 3;
|
||||
const FLOOR_HEIGHT: number = 200;
|
||||
const BOOST_KEYS = ["k", " "];
|
||||
let obstacleOffset: number;
|
||||
let backgroundImage: any;
|
||||
let scrollingPosterImages: p5.Image[] = [];
|
||||
|
||||
let obstacles: Obstacle[] = [];
|
||||
let raspberry: Raspberry;
|
||||
|
|
@ -20,12 +28,22 @@ let ready: boolean = true;
|
|||
*/
|
||||
function setup() {
|
||||
backgroundImage = loadImage(BACKGROUND_IMAGE_PATH);
|
||||
loadScrollingPosterImages();
|
||||
createCanvas(2000, 1000);
|
||||
setupObstacleConsts();
|
||||
setupFont();
|
||||
setupGame();
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads all scrolling poster images into the `scrollingPosterImages` list
|
||||
*/
|
||||
function loadScrollingPosterImages(){
|
||||
for (const posterImagePath of SCROLLING_POSTER_IMAGE_PATHS) {
|
||||
scrollingPosterImages.push(loadImage(posterImagePath));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up the constants needed for the game.
|
||||
*/
|
||||
|
|
@ -40,6 +58,7 @@ function setupObstacleConsts() {
|
|||
*/
|
||||
function setupFont() {
|
||||
textSize(150);
|
||||
textAlign(CENTER);
|
||||
textFont(loadFont("resources/PressStart2P-Regular.ttf"));
|
||||
}
|
||||
|
||||
|
|
@ -85,11 +104,44 @@ function draw() {
|
|||
* Draws the game's elements.
|
||||
*/
|
||||
function drawGame() {
|
||||
background(backgroundImage);
|
||||
drawScenery();
|
||||
drawEntities();
|
||||
displayScore();
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the:
|
||||
* - background
|
||||
* - floor
|
||||
*/
|
||||
function drawScenery(){
|
||||
background(backgroundImage);
|
||||
drawFloor();
|
||||
drawBackgroundPosters();
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the floor with the corresponding image
|
||||
*/
|
||||
function drawFloor(){
|
||||
push();
|
||||
noFill();
|
||||
//TODO: image
|
||||
// image(loadImage(FLOOR_IMAGE_PATH), 0, height - FLOOR_HEIGHT, width, FLOOR_HEIGHT);
|
||||
rect(0, height - FLOOR_HEIGHT, width, FLOOR_HEIGHT);
|
||||
pop();
|
||||
}
|
||||
|
||||
function drawBackgroundPosters(){
|
||||
for (const posterImage of scrollingPosterImages){
|
||||
push();
|
||||
noFill();
|
||||
//TODO scroll images and dont load all at once
|
||||
image(posterImage, 0, 0);
|
||||
pop();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the game's enities.
|
||||
*/
|
||||
|
|
@ -134,7 +186,7 @@ function die() {
|
|||
function displayScore() {
|
||||
push();
|
||||
fill(200, 100, 60);
|
||||
text(score, width / 2, height / 10, width, height);
|
||||
text(score, 0, height / 10, width, height);
|
||||
pop();
|
||||
}
|
||||
|
||||
|
|
|
|||
BIN
frontend/resources/rickroll.png
Normal file
BIN
frontend/resources/rickroll.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.6 KiB |
BIN
frontend/resources/seesORsoos_sad_no-bg.png
Normal file
BIN
frontend/resources/seesORsoos_sad_no-bg.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 255 KiB |
BIN
frontend/resources/sw_icon.png
Normal file
BIN
frontend/resources/sw_icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
Loading…
Add table
Add a link
Reference in a new issue