updated game.js with scaling & localstorage
- everything scaling now - game-score, game-isRunning and game-playTime now saving in localstorage on game start and end
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030189aa52
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1 changed files with 15 additions and 14 deletions
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@ -18,15 +18,15 @@ var BACKGROUND_IMAGE_PATH = "resources/htl-steyr-front.jpg";
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var RASPBERRY_IMAGE_PATH = "resources/raspberry-rocket.png";
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var RASPBERRY_IMAGE_PATH = "resources/raspberry-rocket.png";
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var FLOOR_IMAGE_PATH = "resources/table-min-min.png";
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var FLOOR_IMAGE_PATH = "resources/table-min-min.png";
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var FONT_PATH = "resources/PressStart2P-Regular.ttf";
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var FONT_PATH = "resources/PressStart2P-Regular.ttf";
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var OBSTACLE_WIDTH = 88;
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var OBSTACLE_COUNT = 3;
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var OBSTACLE_COUNT = 3;
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var BOOST_KEYS = ["k", " "];
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var BOOST_KEYS = ["k", " "];
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var floorHeight;
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var floorHeight;
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var obstacleWidth;
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var obstacleOffset;
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var obstacleOffset;
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var font;
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var backgroundImage;
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var backgroundImage;
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var pipeImage;
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var pipeImage;
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var floorImage;
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var floorImage;
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var font;
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var obstacles = [];
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var obstacles = [];
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var raspberry;
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var raspberry;
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var startTime;
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var startTime;
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@ -51,6 +51,7 @@ function setup() {
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}
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}
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function setupObstacleConsts() {
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function setupObstacleConsts() {
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obstacleOffset = width / OBSTACLE_COUNT;
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obstacleOffset = width / OBSTACLE_COUNT;
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obstacleWidth = width / 22.727272727272727272;
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Obstacle.distanceBetweenPipes = height / 2.5;
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Obstacle.distanceBetweenPipes = height / 2.5;
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Obstacle.startX = width;
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Obstacle.startX = width;
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}
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}
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@ -71,7 +72,7 @@ function setupObstacles() {
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}
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}
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function instantiateObstacles(number) {
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function instantiateObstacles(number) {
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for (var i = 0; i < number; i++) {
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for (var i = 0; i < number; i++) {
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obstacles.push(new Obstacle(new Position(width + obstacleOffset * i, 0), OBSTACLE_WIDTH, height, pipeImage));
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obstacles.push(new Obstacle(new Position(width + obstacleOffset * i, 0), obstacleWidth, height, pipeImage));
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}
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}
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}
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}
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function draw() {
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function draw() {
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@ -146,7 +147,7 @@ function update() {
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});
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});
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}
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}
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function checkObstacleReset(obstacle) {
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function checkObstacleReset(obstacle) {
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if (obstacle.position.x < -OBSTACLE_WIDTH) {
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if (obstacle.position.x < -obstacleWidth) {
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obstacle.resetPosition();
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obstacle.resetPosition();
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obstacles.shift();
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obstacles.shift();
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obstacles.push(obstacle);
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obstacles.push(obstacle);
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@ -243,8 +244,8 @@ var Obstacle = (function (_super) {
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__extends(Obstacle, _super);
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__extends(Obstacle, _super);
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function Obstacle(position, obstacleWidth, obstacleHeight, image) {
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function Obstacle(position, obstacleWidth, obstacleHeight, image) {
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var _this = _super.call(this, position, obstacleWidth, obstacleHeight, 0) || this;
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var _this = _super.call(this, position, obstacleWidth, obstacleHeight, 0) || this;
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_this.padding = 150;
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_this.speed = 3;
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_this.speed = 3;
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_this.padding = height / 6.6666666666666666;
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_this.createPipes(position, obstacleHeight, obstacleWidth, image);
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_this.createPipes(position, obstacleHeight, obstacleWidth, image);
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return _this;
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return _this;
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}
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}
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@ -375,11 +376,13 @@ var Raspberry = (function (_super) {
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function Raspberry(image) {
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function Raspberry(image) {
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var _this = this;
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var _this = this;
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Raspberry.position = new Position(width / 6, height / 2);
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Raspberry.position = new Position(width / 6, height / 2);
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_this = _super.call(this, Raspberry.position, Raspberry.WIDTH, Raspberry.HEIGHT, Raspberry.FILL) || this;
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Raspberry.height = height / 14.2857142857142857;
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_this.lift = -20;
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Raspberry.width = width / 11.1111111111111111;
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_this.gravity = 1.314159265358979323846264338;
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_this = _super.call(this, Raspberry.position, Raspberry.width, Raspberry.height, Raspberry.FILL) || this;
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_this.lift = -15;
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_this.gravity = 0.45;
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_this._velocity = 0;
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_this._velocity = 0;
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Raspberry.BOTTOM_FLOOR_OFFSET = (height / 5) - (height / 15 / 2);
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Raspberry.bottomFloorOffset = (height / 5) - (height / 15 / 2);
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_this.image = image;
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_this.image = image;
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return _this;
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return _this;
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}
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}
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@ -422,8 +425,8 @@ var Raspberry = (function (_super) {
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}
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}
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};
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};
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Raspberry.prototype.boundaryBottom = function () {
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Raspberry.prototype.boundaryBottom = function () {
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if (this.position.y + this.height + Raspberry.BOTTOM_FLOOR_OFFSET > height) {
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if (this.position.y + this.height + Raspberry.bottomFloorOffset > height) {
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this.position.y = height - this.height - Raspberry.BOTTOM_FLOOR_OFFSET;
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this.position.y = height - this.height - Raspberry.bottomFloorOffset;
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this.velocity = 0;
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this.velocity = 0;
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}
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}
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};
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};
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@ -454,9 +457,7 @@ var Raspberry = (function (_super) {
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translate(this.position.x, this.position.y);
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translate(this.position.x, this.position.y);
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rotate((PI / 2) * (this.velocity / Raspberry.maxVelocity));
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rotate((PI / 2) * (this.velocity / Raspberry.maxVelocity));
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};
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};
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Raspberry.maxVelocity = 100;
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Raspberry.maxVelocity = 75;
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Raspberry.WIDTH = 180;
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Raspberry.HEIGHT = 70;
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Raspberry.FILL = 0;
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Raspberry.FILL = 0;
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return Raspberry;
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return Raspberry;
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}(Entity));
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}(Entity));
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